#ifndef MATCH_H
#define MATCH_H

#pragma once

#include <iostream>
#include "Functions.h"
#include <cv.h>
#include <vector>

using namespace std;

// This class its store information about a unique match between to scenes
class Match
{
public:
	
	double matchValue;
	CvPoint point1;
	CvPoint point2;
		
	// Constructors & Destructors
	Match::Match(CvPoint p1,CvPoint p2, double value);
	Match(const Match& m);
	Match();
	Match& operator=(const Match& m);
	~Match(void);


};
#endif